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Devlog
Submission to Godot Wild Jam #87
Starlight Raiders
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Devlog
Storage UI, Dodging & Sockets
January 24, 2026
by
CinderousWorks
1
TL;DR: Upgraded storage management UI, multiple weapons, limited backpack/cargo/vault slots, shields, sockets/slots in suit/shield, dash ability, access backpack from anywhere Hey Raider! This update...
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No Loitering!
January 19, 2026
by
CinderousWorks
TL;DR: New mechanic to prevent loitering, and increase tension. Drift -> AutoPilot, various fixes go play! Hello Raiders! This is a smaller update than my usual because I wanted to focus on bringing h...
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Let There Be Light
January 16, 2026
by
CinderousWorks
TL;DR: No flashlight, lit levels, Raider NPCs/The Hub, storage rework, UI redesign, sweeping stat changes, blueprints, go play! If the music doesn't start playing in the browser version, refresh/try i...
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New name, new look, new content
January 11, 2026
by
CinderousWorks
TL;DR : Now known as Starlight Raiders ! Overhauled level/room generation, new palette, tons of new sprites/recolors, status effects for player/enemy, new loot areas/content Go play! I think I say thi...
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Events!
December 28, 2025
by
CinderousWorks
TL;DR: Events on the starmap, fuel mechanic/item, teleport from goal room to start room, news next month. Play here This update introduces "Events" as a possibility when traveling across the star map...
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Bounty System & Enemy Rewrite
December 20, 2025
by
CinderousWorks
TL;DR : Bounty System (Roguelike "Runs"), enemy behavior rewrite resulting in new enemies, check it out here! Another exciting update this week; the first iteration of the Bounty System and two new en...
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Hotfix for Shops+
December 13, 2025
by
CinderousWorks
Woops! I tested shops in an isolated way, but not in-game before last release and my #1 playtester discovered that last night :) I'm also planning on participating in the current https://godotwildjam...
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Loop There It Is!
December 12, 2025
by
CinderousWorks
Update is currently being QA'd and will release this evening. Follow me on BlueSky for the latest updates! https://bsky.app/profile/cinderous.bsky.social This is an exciting update because it brings o...
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Persist!
December 09, 2025
by
CinderousWorks
It's hard to care about long-term progression when it resets every time you pick up the game right? This update is about making long-term, mean long-term (to an extent!). Players now have 3 save slots...
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Happy Friday!
December 06, 2025
by
CinderousWorks
Happy Friday everyone, you made it through another week. Here's a big bundle of updates to have some fun with! UI/UX Controller support! Including glyphs Controls (m/kb or gamepad) displayed on main m...
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Post-Jam Update
December 02, 2025
by
CinderousWorks
Now that Godot Wild Jam #87 is over I can finally push out some of the updates I've been working on during the voting period and talk a little bit about where I want to go with this game. Updates (Mul...
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